New Year Update

Happy New Year everyone! I hope you all had a fun and safe time, whether on your own or with friends/family. I figured it’d be fitting to rattle off some updates for everyone, it being the start of the year and all.

First up is Hearts of Iron 4, specifically Kaiserreich.

I saw this being mentioned in Discord, as well as put up in the Paradox forums as a thing being released. Almost immediately I became hooked the moment I loaded it up and saw how deep the mod had gone into forming an alternate universe based on the “What if…?” scenario of the Central Powers winning World War I. That was prior to me finding out that Kaiserreich had actually been around for a little over ten years, having started out as a mod for Hearts of Iron 2. I can’t speak to how plausible the scenario is that the mod team has set up, but they’ve certainly spent time on ensuring that the history between the last war and the coming one has been filled in to provide some cushion to why things are the way they are.

On the subject of depth, I think that’s something lacking in most mods that are released for Hearts of Iron 4. Now Kaiserreich has 10+ years of development behind it, so it’s not entirely fair to measure all mods up against it. But I don’t think it’s unreasonable to ask mod makers to ensure they’ve done at least the basics for their mod before putting it up on the workshop. If for example you’re doing a mod that’s based on World War I, make sure your tech and focus trees reflect the time period at least. ‘The Great War’ mod for instance does this wonderfully, and has period appropriate models to boot.

Mods are of course labors of love since no one is paying for the work. But if a modder wants a favorable review and the praise of the community, they’ll need to provide something engaging to play.

Kaiserreich comes with that development and community built-in as it comes into finding life in Hearts of Iron 4, and it’s made a great showing so far. I’m enjoying my time and expect to do many more plays of it in the future.

Millennium Dawn is another mod I’ve been meaning to get back to as well. Ted52 has mentioned he’s working on a new update that should be releasing soon, so stay tuned for that.

 

This is a game I wish got more attention. Could be due to the lack of multiplayer, or lack of marketing. Truth be told, I wasn’t aware of it until I stumbled upon it during a sale on Steam back in November. Being curious, I bought it and took it for a spin. Worst case scenario I would return it.

It didn’t take long for Hegemony 3 to sink it’s hooks into me and give me that Total War experience I’d enjoyed back when I played Rome (the first one) and Medieval 2 years ago. The more recent Total War games, starting with Shogun 2, I felt had become a bit too arcade-like. Hegemony 3’s presentation, while also being a pure RTS game with a huuuuuuuuuge map that is also the campaign map and battle map, made me immediately think of my prior critique of almost all Total War games I’ve played.

I’m planning on doing a full review of the game, so I won’t say too much more. Rest assured, Hegemony 3 is really fun for me, and I plan on doing more of it for your viewing pleasure.
Ben Magnus, Midgeman, Robinblitz, 100Roach, Nemes, and myself will start recording a Hearts of Iron 4 multiplayer series in the next week. It’s going to be with the new ‘Together for Victory’ DLC. We’ll be playing as the Allies. Who will be playing as what we’ll be discussing. Originally I wanted to limit the choices to the big three (US, UK, France) and the Commonwealth Nations, but decided that it wouldn’t hurt to open it up to most of the World War 2 Allied Powers. The list of eligible nations will be the following:

  • United States
  • United Kingdom
  • France
  • Australia
  • New Zealand
  • Canada
  • Denmark
  • Yugoslavia
  • Greece
  • Norway
  • Poland
  • South Africa
  • Belgium
  • Brazil
  • Netherlands

To offset the fact we’re humans, we’ll be playing on Hard with the sliders for opposing countries turned up. The added difficulty, along with the mix of experienced and new players in the group, should make for a fun series.

Here are links for my collaboration partners:

 

That’s all I’ve got for you folks for now. Please remember to check out my Patreon page if you wish to support the channel with more than just a view. Patreons do get extra perks, such as early access to the comic, and invitations to the private artist stream where my wife works on the art for the channel and the comic.

Thank you everyone for your support, and I’ll catch you later!

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