The Microtransaction Conundrum

I’ve been sitting on the idea of writing some kind of article with regards to microtransactions and loot boxes for quite some time. I found myself overwhelmed on which direction from which to approach it, and it became some kind of romp through the history of gaming. While that is an article that I will likely write at some time, this will be more focused on the current climate of microtansactions and loot boxes.

Specifically how we hate them, but also need them.

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